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A wide variety of new quests with an emphasis on players

If that wasn't enough already, Mists of Pandaria will also include nine new Dungeons (six which will be located in the world of Pandaria and the remaining three being "heroic" upgrades of the traditional dungeons, specifically the level 90 version that include Scholomance along with Scarlet Monastery, with the latter divided into two distinct dungeons). The expansion also includes three epic raids which highlight its Mogu as well as Mantid races. These raids also come with the possibility of playing using the simplest, the 3rd "raid locater" difficulty level that is available through the new option for finding raids available in  WoTLK Classic Gold 's 4.3 update.


According to the creators the expansion is expected to include a wide variety of new quests with an emphasis on players with the highest experienced level. Additionally, the expansion is expected to include rewards for the most dedicated dungeon explorers and raider adventurers for example, as a hypothetical the possibility of a reward for completing five daily quests, which will give players an unintentional, random chance to get a high-end item. The expansion will also ban flying, only for players who are at 90 because the team believes the current game's feature which lets players at various levels fly almost everywhere can detract from the fun and excitement when players utilize flying mounts to skip most of the challenges of the quest and go straight to their boss. This expansion is also expected to include new faction rewards that allow players to collect the rewards they desire.


Mists of Pandaria will also include three battlegrounds that will be added along with an arena. The arena will be part of Stranglethorn Diamond Mines, an area that features the "payload"-style mission which requires teams from opposite sides to control mining carts, and then deliver the carts to their depot until the team has sufficient minerals in order to prevail . Valley of Power, a battleground that has the "murderball" goal which requires teams to attempt to collect and carry around a particular artifact that earns points as time goes by for being held and also earns more points in zones with point multipliers, but additionally deals a growing amount of harm to its bearer as time passes as well as Azshara Crater which is a game version that is more like Defense of the  cheap WOW WoTLK Classic Gold  . It will also be referred to as the Tol'vir Proving Grounds an area for competition that has a minimalist layout, inspired by the well-known Nagrand Arena.


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